

Some Sentinels, appropriately called Armoured Sentinels, may possess better cockpit armour-plating than the norm and are fitted with stabilisers to let them carry heavier weaponry. Scout Sentinels are lightly armoured, however, and are susceptible to heavy barrages of small arms fire. They can carry a variety of heavy weapons and bring intense firepower and maneuverability together in one highly mobile unit. Sentinels are often fielded in squadrons as scouts or infantry fire support vehicles. The crews of Sentinel squads will adapt their vehicles for all sorts of difficult operating environments, making use of everything from large chainsaws for cutting through dense jungles and forests to servo-claw spikes that can grip glacial planes. Scout Sentinels have noise-reduction modifications applied to their power-plants to reduce the possibility of their movements being heard by the enemy. The articulated legs of the Sentinel allow the walker to stalk quietly through urban ruins or dense undergrowth while still allowing it to achieve an impressive speed over open ground. The Sentinel uses a robust and highly sophisticated gyro-stabiliser system that keeps the walker steady while traversing any terrain, including steep slopes and deep craters.

Sentinels achieve a perfect balance of robustness and mobility, able to negotiate terrain that would immobilise heavier battle tanks and armoured vehicles whilst still able to face down fire that would shred ranks of infantry. The Sentinel is most favoured when Imperial Guard patrols must move across rough terrain that would completely immobilise heavier vehicles. The Sentinel is a one-man, all-terrain, lightweight, bipedal combat walker that is used by the various regiments of the Astra Militarum. This article concerns the Astra Militarum combat walker for the Shrine World of Saint Drusus see Sentinel (Shrine World).Īn Imperial Guard Scout Sentinel armed with an Autocannon
